Today Ubisoft had its third-quarter earnings call for 2017-2018. After a quick opener from CEO Yves Guillemot, the company got down to brass tacks, presenting the company’s strong financial performance in quick detail.
During the third quarter, Ubisoft made 725.00 million euro, a 36.8% raise from the previous year and over 25 million euro of the company’s target. Ubisoft attributes the performance to a number of factors:
- The Tom Clancy brand of games continues to enjoy an audience of nearly “60 million unique players.” Rainbow Six Siege, in particular, has become a prominent esports title. Ubisoft also notes that The Division ‘doubled player engagement’ after its latest update.
- Mario + Rabbids Kingdom Battle is the Switch’s leading third-party game seller.
- For Honor emerged as the fifth most viewed ‘new’ game on Twitch.
- Ubisoft’s mobile sector enjoyed a 75.6% growth.
- Ubisoft wouldn’t give specific numbers for Assassin’s Creed Origins but did say “it’s on track to double” Syndicate’s numbers.
Ubisoft then turned its gaze to the future, stating that the company’s outlook for the fourth quarter, saying it expects 449.00 million euro. Last year’s performance was 648 million euro, for comparison. Ubisoft explained the difference, saying that last year had more game releases, with only Far Cry 5 and Assassin’s Creed Rogue Remastered being the digital and physical releases for the company in the fourth quarter. For 2018-2019, Ubisoft states its fiscal target is 2,100 million euro, with 23 million units expected to sell for the four major releases through that year.
Tom Clancy multiplayer-focused games appear to be the publisher’s biggest boon, as well as the dark knight that is Mario + Rabbids. We’re curious to see how both brands will continue to evolve given their strong performances for the company all but guarantees the publisher will continue to court both in the future.