Mercy’s Resurrect ultimate used to be an incredible factor in the difference between victory and defeat, which led to her reworked ultimate Valkyrie. While being able to revive players at a slower rate, her temporarily increased damage, mobility, and healing have compensated for this weakness. The latest changes to her abilities have been tested on Overwatch’s test servers for the past several weeks and have gone live today without any alterations.
As a minor recap, the changes further nullify her resurrect ability by allowing it to take longer to perform in Valkyrie mode. She will no longer receive bonus charges for resurrect and can move not only half of her original Valkyrie speed, but also has five seconds less to utilize it. In addition, Junkrat’s newfound ability to throw out two concussion mines has given him a significant buff, so players will now need to be more accurate since their effective range has been reduced.
And even though Blizzard tossed in plentiful goodies with its big cosmetic update, there are some fresh sprays and icons, Torbjorn voice lines, and Tracer emotes themed after Warcraft. However, you’ll only be able to access them if you pre-order the upcoming expansion Battle for Azeroth via the collector’s edition or digital deluxe edition.
This update also adds 4K for Xbox One X owners who have been waiting on Blizzard to up the resolution.
“Must-picks” are when Overwatch players know the meta is out of sorts. This has been a long-time issue with Mercy, as I’ve especially noticed recently since one of my friends (who mains healers) has felt pressured to play her at all times due to her overpowered abilities. Other healers simply aren’t as effective in comparison, but this patch holds much promise to bring her down (maybe too much?) so other heroes in her class are more viable. I also can’t tell you how scary it’s been to be around Junkrat as of late, so the little adjustment to his concussion mines is much appreciated. It will certainly be interesting to see how this will impact the meta.