Bayonetta creator Hideki Kamiya recently took to twitter to talk about the series’ Nintendo exclusivity. The series began on PlayStation 3 and Xbox 360 in 2010 (2009 in Japan), but the sequel was a Wii U exclusive, and the third entry is going to be a Switch exclusive. This has rubbed some fans the wrong way, so Kamiya decided to address it online. You can see his thread below.
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I understand the negative reactions to Bayonetta’s Nintendo exclusivity to a certain degree, but I think the main point Kamiya is trying to get across is that the series would be dead if not for its Wii U exclusivity, and its future Switch exclusivity, so that is worth celebrating.